Ver.txt is a virtual visit of a generatively shaped world, made of three scenes. The user enters text on the screen. If it corresponds to the name of a scene, the visit switches to it. If not, the shapes of the current scene are recalculated, resulting in the movement of the whole terrain. Technically, the project was actually launched as an exercice to develop a 3D engine from pure OpenGL, without any framework. Thus, it was built in C++ an OpenGL 4.1, along with GLSL shaders.